Abandoning games

When you play most computer games, you need to beat the computer 100%. If you play a strategy game, you must destroy all the buildings/units your opponent has. If you play chess, it’s a checkmate or a draw. In a fighting game, you need to go to 0%.

The thing is, it’s unlikely for a computer to still beat you, when he’s at 3%, and you’re at 100%. But he never gives up. And I wish it would. There’s a huge probability you’ll win. But in order to do so, you need to do some boring stuff, which makes you feel in power „Oh, how good I am, with this much advantage I can win. Oh, I’m so good, look at me!”. In order for you not to lose this feeling of power, I think, game creators don’t create an algorithm for abandoning games by the computer. „Let him enjoy his winnings!”.

I just think it brings no real value, other than the pleasure of winning when you pretty much can’t lose anymore.

The AI from StarCraft I doesn’t abandon games, but in StarCraft II it does. :)

Frederic Rivollier - I give up
Frederic Rivollier – I give up, https://flic.kr/p/xf4Sv1
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